ADBE - アドビ・システムズ (Adobe Systems Incorporated)

ADBEのニュース

   Adobe stock gains after Oppenheimer upgrade, while Autodesk gets a downgrade  2020/01/17 14:21:00 MarketWatch
Shares of Adobe Systems Inc. are up 0.9% in premarket trading Friday after Oppenheimer analyst Brian Schwartz upgraded the stock to outperform from perform,…
   Top Analyst Upgrades and Downgrades: Adobe, BP, Caterpillar, CSX, Intel, IBM, NextEra, Pinterest, Qualcomm, Snap, Twitter, Western Digital, Yum Brands and More  2020/01/17 14:14:52 24/7 Wall street
   Adobe Patches Five Critical Illustrator CC Flaws  2020/01/14 15:42:13 Threatpost
Overall Adobe patched nine flaws in Illustrator CC and Experience Manager.
   Spectrum’s home security fiasco shows how big cable keeps screwing customers  2020/01/14 03:10:54 BGR.com
We've written often about all the myriad ways that cable companies find to screw their customers, from terrible service to larding up bills with sketchy fees. The companies don't just limit themselves to TV, though, when it comes to customer unfriendliness. Case in point: Charter's announcement that it will no longer support the home security systems that Charter-owned cable company Spectrum once heavily pushed on its customers -- which in some cases meant those customers spent hundreds of dollars on cameras and equipment. Charter not only says it will no longer support these products, rendering them basically useless (the individual devices will work, but there will be no more monitoring): The company at this point isn't offering refunds or credits to customers for all that equipment they were enticed to purchase, either. Per an announcement to customers, Spectrum has given the following heads-up. " Note: We're no longer offering Spectrum Home Security service to new customers. As of February 5, 2020, we'll no longer support Spectrum Home Security service." The basic equipment in every home security service package, minus additional peripherals that can be purchased, includes a touchscreen, two wireless door/window sensors, one wireless motion detector, as well as a yard sign and window decals.
   Flooid Announces Deeper Collaboration with Adobe  2020/01/13 13:41:00 PR Newswire
CINCINNATI, Jan. 13, 2020 /PRNewswire/ -- Flooid, the leading retail commerce provider of baskets that follow customers, not channels, announced a deeper collaboration with Adobe. Consumers today buy experiences, not products. Serving relevant and timely content is central to delivering a…
   Know your customer: When it comes to online shopping, customer experience matters  2019/12/24 18:55:15 The Financial Express
Online retailers need to focus on developing seamless, enriching customer experience strategies to engage modern customers: Adobe study.
   Hands-on: Adobe Photoshop Camera uses AI to redefine mobile photo editing  2019/12/23 19:25:28 VentureBeat
Adobe's upcoming smartphone camera software uses machine learning and image segmentation to automatically create images that once required human retouching.
   The 2010s were all about blockbuster bets and tectonic shifts. Here's a look back at the decade's most game-changing deals in advertising, media, and marketing.  2019/12/23 17:21:35 Business Insider
Mike Shields, the former advertising editor for Business Insider who is now CEO of Shields Strategic Consulting, lists the most game-changing advertising/media/marketing tech deals of the past decade. These include Disney acquiring Maker Studios for almost $1 billion in 2014; AOL acquiring The Huffington Post in 2011; and News Corp. acquiring Time Warner, among others. Click here for more BI Prime stories. Wow, there sure have been a lot of deals in the media industry. Just the other day, Rubicon and Telaria announced a merger. That was just weeks after Mastercard purchased SessionM and Disney bought some Fox assets. But those are just mere transactions, footnotes in the digital evolution. Now, it's time to look back on the most game-changing advertising/media/marketing tech deals of the past decade. For the 2010s were about blockbuster bets and tectonic shifts: 2014: Verizon acquires OnCue and soon sets off the streaming era with the launch of Go90 . For a time, it would be hard to imagine streaming live NBA games and teen dramas with your crew on your phone — sideways — but now it's all we do.
   Here's how the 2008 financial crisis led to the dominance of subscriptions in the software industry, and why they're here to stay in the cloud era  2019/12/19 15:31:45 Business Insider
Over the last two decades, software has slowly shifted from a traditional licensing model to a cloud-based subscription model. Cloud companies like Salesforce pioneered the model, but experts say the 2008 financial crisis was the inflection point — as companies cut costs, the pay-as-you-go model became very attractive. Companies like Adobe and Microsoft made the switch to focus on a subscription model and have reaped the rewards, as their businesses boom. Subscription software companies say that the model is actually better for users — the software gets more features, more often, and customers don't have to pay a high sticker price up front to get started. However, critics note that over the course of the lifetime of a subscription, users will often pay more than they would have if they bought the software outright. Experts say the model is here to stay: It makes it easy for corporate customers to sign on small teams to use specialized, industry-specific tools, just for starters. But they say that privacy and security are going to be big shadows over the market, especially thanks to laws like the EU's GDPR.
   The 13 most important design ideas of the decade, according to the experts  2019/12/19 07:00:34 Fast Company
Designers and curators from Apple, Adobe, Pentagram, Wolff Olins, Cooper Hewitt, and more consider their industry’s legacy in the 2010s. When historians write the book on early 21st-century design, they will no doubt aim the bulk of their scholarship at the aughts. After all, the sunny, experimental designs of Y2K presaged many of the computing paradigms in use today , and the iPhone, possibly the most influential design object of all time, was released in 2007. Read Full Story

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